Version 2.1 (22 Jan 2012) (I have not change the image yet).
Skydrive: (Piers_RES_KenyaV2_by_adngel) [link]
Version 2.0 (12 Jan 2012)
Version 1.0 (14 Dec 2012).
(If any link is broken, please, don't hesistate in say me, noting to me or posting in this same deviant).
I'm working in a fan fic, and for it, I did this outfit, in some sketchs, I really was doubting in put him a scarf or not... I had added him the Nurien's scarf, but I was doubting a lot about it, until I tested the mod and found several rigging problems 0_0 ... then no more doubts left, I press the DELETE key, with an evilish sight, so, finally, this model won't wear scarf ^.^
About more practical things, the posability in his waist is a bit odd, (Maybe you won't belive me but it doesn't have pelvis bone... I don't know how or when I jumped that one and all is connected directly to the roothips... and the pelvis is missing Q.Q, but it's not so bad, just use the root hip as if it were the pelvis ^^ (shabby solutions by Adngel).
P.D. Am I the one who are seeing an Adam Crossman in the portrait pic? @_@
Things to do...
Improve the neck riging. (and the conection itself if it's posible... O.ò).
Piers Nivans is a character of Resident Evil 6, property of Capcom.
Extracted by: Soroosh
Rigged by: Adngel
Created by Evil Ash, ported on XNA Lara by Kamilho.
Modified by Adngel (scaled the body to make more slim), deleted faces of the neck to reduce clipping problems).
Diffuse Textures developed by XXMauroXX, recoloured by Adngel.
Normal map and Specular map modified by Adngel.
Extracted by Soroosh (Jake Chav Outfit).
Rigged by Adngel.
Texture recoloured by Adngel.
Extracted from Sumire Haiku's mod. (DmC Dante without Coat).
Mesh vertices modifications and texture recolour by Adngel.
Extracted from MrGameboy2012's mod (Far Cry 3 Vaan).
Mesh vertices modifications by Adngel.
3ds Max 2011
- Version 2.1 (22 Jan 2013)
Fixed a rig problem of 2 vertices in the neck atached to the lip upper right. (Thank you :iconVicentXYooj: because I didn't notice it).
- Version 2. (12 Jan 2013).
Head re-scaled to fit more with Pies China outfit proportions.
Neck weld to the body.
Body texture modified a bit to fir better with the neck texture.
Clothes re-rigghed (some rig bug still remain specially in the T-shirt).
- Version 1.