Just Pose: [link] (included also in the main package).
Version 2.0 (12 Jan 2012) Deleted
Version 1.0 (14 Dec 2012) Deleted
(If any link is broken, please, don't hesistate in say me, noting to me or posting in this same deviant).
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This doesn't appear on the fan fic, but as was almost done with the proccess, It didn't cost anything do it O.ò
And I do it, cause he is yummi!
By the way, Doing this, I learn some things, for examplet, finally I now what I was doing wrong with the porting that specular maps were loosing from my 3dsmax to XPS, so now this mod has spec maps (and I'll have to update a lot of models now... XD).
I also made some modifications in normal maping, I don't know why but his nipple normal text was as... "inverted", (red from left to right and green from up to down), but the rest of the body was correct... O.ò, misteries of the GMod system which I don't know, by the way, I change the texture so now they looks correctly, (more things which I have to update now in my database @.@). But if it's for improve, welcome be! ò_ó
Things to do... Improve the neck riging. (and the conection itself if it's posible... O.ò).
Credits: Piers Nivans is a character of Resident Evil 6, property of Capcom.
Head: Extracted by: Soroosh Rigged by: Adngel
Body Mesh: Created by Evil Ash, ported on XNA Lara by Kamilho. Modified by Adngel (scaled the body to make more slim), deleted faces of the neck to reduce clipping problems).
Body Texture: Diffuse Textures developed by XXMauroXX, recoloured by Adngel. Normal map and Specular map modified by Adngel.
Trousers: Extracted by Soroosh (Jake Chav Outfit). Rigged by Adngel. Texture recoloured by Adngel.
Arm Cloths: Extracted from MrGameboy2012's mod (Far Cry 3 Vaan). Mesh vertices modifications by Adngel.
Tools 3ds Max 2011 Photoshop CS4 MariosKart64n's XnalaraConverter XPS 10.9.3
Versions: - Version 2.1 (22 Jan 2013) Fixed a rig problem of 2 vertices in the neck atached to the lip upper right. (Thank you :iconVicentXYooj: because I didn't notice it). Added the render pose into the package. (also I've added a direct link in case you only need the pose).
- Version 2. (12 Jan 2013). Head re-scaled to fit more with Pies China outfit proportions. Neck weld to the body. Body texture modified a bit to fir better with the neck texture. Clothes re-rigghed (some rig bug still remain).
Supercool the two dances, I'm very glad my mod jumps from XNALara to other engines and watching the moving is something great, thank you for sharing Torriiii
Ready , I've updated both versions of the Kenya Piers, (I didn't notice those vertices @.@).
I've also add the pose inside the Bare mod. Maybe it could don't work with all models for the skeleton structure, but if that helps to anyone, happy ending then :3
I've also add the pose inside the Bare mod. Maybe it could don't work with all models for the skeleton structure, but if that helps to anyone, happy ending then :3