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Piers Nivans Fan Mod Kenya Outfit Bare Chest by Adngel Piers Nivans Fan Mod Kenya Outfit Bare Chest by Adngel
Version 2.1 (22 Jan 2012) (I have not change the image yet).

Mediafire: Fallen

Just Pose: (mediafire account fell, the pose is still included inside of the main package).

Version 2.0 (12 Jan 2012)

Version 1.0 (14 Dec 2012)

(If any link is broken, please, don't hesistate in say me, noting to me or posting in this same deviant).


This doesn't appear on the fan fic, but as was almost done with the proccess, It didn't cost anything do it O.ò

And I do it, cause he is yummi!

By the way, Doing this, I learn some things, for examplet, finally I now what I was doing wrong with the porting that specular maps were loosing from my 3dsmax to XPS, so now this mod has spec maps (and I'll have to update a lot of models now... XD).

I also made some modifications in normal maping, I don't know why but his nipple normal text was as... "inverted", (red from left to right and green from up to down), but the rest of the body was correct... O.ò, misteries of the GMod system which I don't know, by the way, I change the texture so now they looks correctly, (more things which I have to update now in my database @.@). But if it's for improve, welcome be! ò_ó

Things to do...
Improve the neck riging. (and the conection itself if it's posible... O.ò).

Piers Nivans is a character of Resident Evil 6, property of Capcom.

Extracted by: Soroosh
Rigged by: Adngel

Body Mesh:
Created by Evil Ash, ported on XNA Lara by Kamilho.
Modified by Adngel (scaled the body to make more slim), deleted faces of the neck to reduce clipping problems).

Body Texture:
Diffuse Textures developed by XXMauroXX, recoloured by Adngel.
Normal map and Specular map modified by Adngel.

Extracted by Soroosh (Jake Chav Outfit).
Rigged by Adngel.
Texture recoloured by Adngel.

Arm Cloths:
Extracted from MrGameboy2012's mod (Far Cry 3 Vaan).
Mesh vertices modifications by Adngel.

3ds Max 2011
Photoshop CS4
MariosKart64n's XnalaraConverter
XPS 10.9.3

- Version 2.1 (22 Jan 2013)
Fixed a rig problem of 2 vertices in the neck atached to the lip upper right. (Thank you :iconVicentXYooj: because I didn't notice it).
Added the render pose into the package. (also I've added a direct link in case you only need the pose).

- Version 2. (12 Jan 2013).
Head re-scaled to fit more with Pies China outfit proportions.
Neck weld to the body.
Body texture modified a bit to fir better with the neck texture.
Clothes re-rigghed (some rig bug still remain).

- Version 1.
Add a Comment:
benjassxd Featured By Owner Jul 25, 2014
I have a question. This models work in SFM (source filmmaker) ???
Adngel Featured By Owner Jul 26, 2014
No, they are for XPS (Xnalara posing studio), to make them work on SFM it's need to port them first into the source engine, (adapt the ragdoll, create the collider mesh and all that).
Odida Featured By Owner Nov 15, 2013
i remember the video Dirty Harry when i see this art :L
BSAAsniper94 Featured By Owner Jul 1, 2013
They should do this for all the guys in the campaigns XP
Torriiiii Featured By Owner May 9, 2013
Hey used your model in my animation. Thanks [link]
Adngel Featured By Owner May 14, 2013
Supercool the two dances, I'm very glad my mod jumps from XNALara to other engines and watching the moving is something great, thank you for sharing Torriiii :D
linneVegGirl Featured By Owner Apr 25, 2013  Hobbyist Artist
thx =)
Lelhios Featured By Owner Feb 5, 2013
I'd wash the sweat XD
VincentXyooj Featured By Owner Jan 20, 2013  Hobbyist Digital Artist
There is a bug on the the (head lip upper right) It's attached to the back of the head
Adngel Featured By Owner Jan 22, 2013
Ready :D, I've updated both versions of the Kenya Piers, (I didn't notice those vertices @.@).

I've also add the pose inside the Bare mod. Maybe it could don't work with all models for the skeleton structure, but if that helps to anyone, happy ending then :3
VincentXyooj Featured By Owner Jan 23, 2013  Hobbyist Digital Artist
ahh okay then :D
Lyssa-Nivans Featured By Owner Dec 20, 2012  Hobbyist Digital Artist
Dat Nivans *_* :heart:
marinochkaaa Featured By Owner Dec 20, 2012
Damn, he is very hot guy :heart: Nice work :)
ladykobra Featured By Owner Dec 18, 2012  Hobbyist Digital Artist
I hope a model of Jake Muller as when he is in the laboratory in China. Without shirt, only a white trouser <3
neromatherson Featured By Owner Dec 17, 2012  Hobbyist Digital Artist
hey can you pose Alex Shepherd from Silent Hill Homecoming in his Shirt outfit the one without his jacket
Adngel Featured By Owner Dec 17, 2012
I think I have the pose saved. I will look for that Shepard...
neromatherson Featured By Owner Dec 18, 2012  Hobbyist Digital Artist
thanxs, also silent hill homecoming nurses.. the ones already out has many bugs
Link1245 Featured By Owner Dec 16, 2012  Hobbyist Traditional Artist
:clap: ^^
Lita90 Featured By Owner Dec 16, 2012
Omg... *dies* Awesome! Thank you!
XXMAUROXX Featured By Owner Dec 16, 2012  Hobbyist General Artist
wowowow I love it :3
DoraiBoonzu Featured By Owner Dec 15, 2012
Just add a mustache and is slim Haggar
Lex974 Featured By Owner Dec 15, 2012  Hobbyist General Artist
Love the pose you've done, especially the face. Great work !
Catmull-Rom Featured By Owner Dec 14, 2012
Perfect <3
MrsMondfinsternis Featured By Owner Dec 14, 2012
My XNA Piers is starting to have more outfits than my Lara Croft! This is one of the best, except that the scarf is missing. If only I knew how to meshmod... Is there a tutorial somewhere?
Adngel Featured By Owner Dec 14, 2012
Well, meshmodding is a task compose of other several tasks. We could start to clarify two ways for XNA mods:

- Doing the mod with Xna Posing Studio (Combining the body of Chris, with the head of Krauser and the Hair of Leon...), and things like that. There are a lot of mods done in this way (retexturing also helps a lot).

- Using a 3d program to create the mods, they can also merge mods (as I did here, I used Jake Chav trousers with Evil Ash body), but it also offers more freedom, you can re rig pieces, re-scale them, modify its vertices (I did that to fit the Dante's T-shirt on Piers's body), but all that is more complex.

By the way, if you decide for this 2nd method, you should also think in which program (Blender (free) or 3ds Max), and sice there, look for tutorials.

Here are a group of tutorials about the first method, and how port models from XNA to Blender or 3dsMax.

How do things inside blender or 3ds max, I don't know a noticeably tutorial yet :S What I did on his day was a lot of google and try miself to see what happens O. ...
Altair11011165 Featured By Owner Dec 14, 2012  Student Photographer
hot :heart:
Adngel Featured By Owner Dec 14, 2012
It's a very hot place... >D
Altair11011165 Featured By Owner Dec 14, 2012  Student Photographer
yes :D
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Submitted on
December 14, 2012
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